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đź§µ Thread (55 tweets)

“What is the point of having such psychological portraits in your game designer toolbox?” https://t.co/pvpRZQXJtO

“If the Unified Model has validity, [...] explain the appeal of a "surprise" hit game like Minecraft.” https://t.co/y0xvYJt8yS

“balance these populations by keeping track of what type of gameplay they're encouraging” https://t.co/37UWEdElWx

Its interesting to model communities by what the social network implicitly incentivizes at scale.https://t.co/OuY1Jzc1S3

"how we can stop abuse in online communities before it happens" - @anildashPrinciple driven incentives design:https://t.co/YgeZHoOKiS

"If you're not sending the message of what's innapropriate [...] You're saying please do more..." - @codinghorrorhttps://t.co/4j7ijyUQiV

It's interesting to model social networks as shared story making engines with various player types taking on roles: https://t.co/3W1KMycKKX

Trolling vs Griefing TL;DR: playing for alternate utility to make an interesting meta-story. Are we having fun yet?https://t.co/vCpGA0rkZZ


I see Cracked is dealing with insight-porn these days. I'm not even mad.https://t.co/J27cmLkq1V

"taken a hobby that millions of people enjoy casually every day and turned it into a stressful academic exercise" <3 https://t.co/A988MAJCn2

Designing a for cooperative elements in an open world environment is hard.https://t.co/a8oAGWqi67

"research in behavioral, social, and cognitive psychology to solve one of the biggest problems in online gaming" https://t.co/MV05aW8Cod


The game makes the community.https://t.co/fFk2sF1ZWw

"as opposed to an automatic connected-is-awlays-implicitly-good response"https://t.co/yf7GM9kz4O via @CurlyChimera https://t.co/WOGDX4I8l1


@ultimape related: https://t.co/3VXa9OaexK

"can see that freemium game developers are incentivised to try to cause addictive responses"https://t.co/fqQAUjygn8 https://t.co/PNvLyZ8XJW


If monetization is not part of mechanism design from start, hard to tack on without disruption to core game loop.https://t.co/UmLbIt2GTg

I'm almost 30 & I'm still foraging for information on PBS.I still 'member when they advertized barney on lambchops.https://t.co/1QrakTJAMx

"put them in a critical space and make them more self aware of their own behavior." https://t.co/uf8UDvvkWx https://t.co/ZFerHp70JK


"The psychology of games."https://t.co/VFgmPNrmW8 https://t.co/Fe0VDQP6ZL


It's interesting to model social media as a feedback loop between content and a reputation game played in your head: https://t.co/kBrpkEiFHk

"in an effort to find the core of the game and then ruthlessly prune everything that didn't fully support it." https://t.co/DmtTuxjWyG

One tweet, or thousands. What is the "play session length" of twitter and how does that vary by personality?https://t.co/UvcjfgpGdc

It's interesting to model shopping as a multiplayer foraging game with many player types and collaborative models. https://t.co/vEiHq1eolc

Shopping is sharing resources + ideas w/ friends & family expecting a harvest, risking spoiled milk and bad eggs.https://t.co/PAyYzTkqLA

Emotional context + stigmergy effect of communication leads to runaway trolling cascade? How unfortunate.https://t.co/7hch43aYi0 https://t.co/9sHwmmt3of


"How to keep safe in the land of twitch" - @cypheroftyr on harassment & building communities on @twitch https://t.co/sPdVUdOSLK

If curious, twitch has a comprehensive FAQs on moderation: https://t.co/igDlsa5J2V - but it's also quite dense. How can this be improved?

Steam histograms: hooray! visibility on toxic behavior = can avoid clusterfucks & judge reviews w/ a grain of salt. https://t.co/3owsVtX6sV

I'd rather have semi-useful tools now than waiting to develop some perfect system that may never see light of day.https://t.co/ftvjxSVFkb

Anyone else predict this too?https://t.co/sJWEZGwP1Y https://t.co/1E5MVGLQ1Y


Bebo, bless their hearts, are still trying to combine twitch with discord. (looks neat!)https://t.co/cOSxM8NrNt https://t.co/g1hkXVGpU7


Let us focus on growth & scale social networks to the point where they bottom out due to noise. What could go wrong?https://t.co/yHvqqxajk1

"that's like structural disruption in an industry because they went at it and built social games that're just much more engaging on a per-user basis..." https://t.co/KFv00lYlFi