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when I lecture on level design, I do a 30 min lecture about level layouts; I put it into a diagram, hope it's useful https://t.co/Amw4j4RVxn


(+ a lot of this was prompted by suddenly remembering part of an interview with @fullbright about level design https://t.co/Vzw5os3vB4)

people asking for more detailed level design tutorials? I recommend https://t.co/sk1mJ22i5h for lots of engine-agnostic formalist theory

+ don't feel bad if you're "intermediate", this is about common ideas of "good craft", not what's fun design... see https://t.co/jN34KdTTCu

last tweet: ok really I'm just happy that this is going to be my new most popular tweet, instead of this shitpost https://t.co/ds0zgn79rk

@radiatoryang or someone who has spent too much time reading buckminster fuller https://t.co/1ChZV1C64j
